Toca Boca Days
Toca Boca Days is Toca Boca’s first multiplayer game, a shared 3D world for self-expression and play on mobile. We partnered with Toca Boca to set up the live service backend and build the services needed to power this ambitious multiplayer experience for millions of players.
We designed and implemented a scalable live service foundation for players and live operations. The platform covers identity and accounts, player profiles, economy services with catalogs, inventory management, and reliable purchase flows. We delivered LiveOps tooling and admin dashboards, and packaged a custom-made SDK so the client could integrate cleanly with live services and operate in a live environment.
As part of launching their very first live multiplayer world, we also worked closely with the Toca Boca team on practical strategies and ways of working, from release cadences and in-game economy design to content strategies and live operations routines.
Live Service Development
Backend Development
Service architecture
Tools & Pipeline Development
SDK development
Systems development
A live ready backbone for Toca Boca’s first multiplayer world, built for scale, safety and fast iteration.
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